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A Fishery, a mid-game food source structure in Kingdoms.

Fisheries are functional structures in Kingdoms.


The Fishery is crafted with a total of 96 Oak Logs, 2 Fishing Rods, 8 Kelp, 1 Water Bucket, and a Building Permit. These ingredients are input in a Site Planner by the player. The Water Bucket is completely consumed.

The Fishery recipe in a Site Planner.


Fisheries generate with a Fisherman, an invulnerable, motionless Villager who can various fish for Gold Ingots and vice versa. He also posses a few other niche trades, useful for mid-game gold collection.

At noon each in-game day, every Fishery will be restocked with 4 Cod, who will remain in the pond until killed (Be warned that these may start to cause lag if left alive for too long).